| Building on the foundations from
Volume I, Maya Lab Vol. II delivers more
advanced tutorials using the same meticulous step-by-step support and guidance
that made the first disk so valuable to the Maya beginner. Through a series of
five hands-on tutorials, we animate a futuristic spaceship as it settles on an
alien landing pad.
Along the way, we cover topics such as setting
keyframes manually, displaying and adjusting F curves, using expressions to
animate objects, controlling one object’s movement with another using
the Set Driven Key technique, and baking data. We show you how to
edit the scene hierarchy, set and adjust lights and their shadows, and insert
cameras into the scene. Object constraints are demonstrated by precision
positioning of lights that track the ship as it lands. The power of Maya is
revealed as we delve into the layer editor, outliner, channel box, and
hypershade editor.
We explore Maya’s particle dynamics
by adding exhaust smoke to the ship. Particles require understanding to control
successfully. By creating realistic exhaust smoke and adjusting the dynamic
relationships, we help you begin to understand the complex process of
particles.
Finally, we adjust the lighting, add fog, and render the
scene. You’ll learn how to set the output aspect ratio, adjust the
render quality settings, and use the FCheck viewer to see your rendered
frames as an animation. When you’re satisfied, you can save your
rendered frames as a QuickTime movie.
The Maya Lab Vol. II was developed by Tom Meade, author
of “Maya 6: The Complete Reference”. Using the techniques
demonstrated in these tutorials will accelerate your learning curve and help
you unlease the power of Maya.

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The Maya Lab Vol. II is brought to you
by dvGarage and Gnomon 3D. For more information about Gnomon, go
to
www.gnomon3d.com. |
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